DevLog #1 - HacknPlan for Shadow of the Moon (Apotheosis Studios Indie Game DevLog Intro)

DevLog #1 - HacknPlan for Shadow of the Moon (Apotheosis Studios Indie Game DevLog Intro)

Apotheosis Studios Indie Game DevLog #1. We have been working on Shadow of the Moon for a few months now and using HacknPlan daily. For those who are unfamiliar, HacknPlan is a unique game production tool which bring game design documentation and project management together to provide a systematicway of organizing, planning, and tracking the progress of game development. 

In addition to our specific trials and tribulations of Shadow of the Moon (and of the Indie Game Dev grind in general!) we also want or Indie Game DevLog to share our experience of HacknPlan with other game devs so they could learn the strengths and weakness of this tool. Even just using it for a few weeks we have found some helpful customization which we hope will assist others as well.

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