Charge Into Battle With Your Allies On a Celestial Cavalry

In the worlds of Dungeons and Dragons, grand fantastical heroics are everywhere. We roll up the sheets for grand player characters with the intent of them going forth into the world our GM narrates to great and terrible things. Few are as archetypal as the Paladin, the one clad in heavy armour and raising a gleaming blade in the service of the gods.

One spell I noted in the toolbox of the Holy Knights of D&D, made clear to me while I was hosting my podcast, was Find Steed. No Holy Knight should be seen without their noble steed. The figure of the knight riding into battle is old and a beloved figure in fantasy fiction. As a Game Master who builds and brews a lot of material, it makes me wonder…

Find Cavalry

In the mid to late end of the campaign where the party are world renown heroes with phenomenal power, we can expect to see our Paladin riding into a final battle against a BBEG’s army riding on a gleaming warhorse made of sunlight, with the rest of the party running beside or on their own normal horses. That makes little sense to me.

There should always mounted assistance - Cathar's Crusade by Karl Kopinski

Find Cavalry Spell Generated With Homebrewery

The joy of the Paladin, with their staunch defence attitude and mechanical auras is that they bring the pain while lifting their team. Why can’t they literally lift their team up on conjured mounts into battle, much in the same way that they can for themselves.

Find Cavalry is a widened version of Find Steed. The party are each given their own grand steed to charge into battle. Anything that the steed can do for the Paladin, it can do for that party member through the magical bond of the spell. A Wizard on their strange, large lizard with gleaming opalescent scales can extrude the Mage Armor over themselves and the mount. The slender elk with red autumn leaves for fur will stand perfectly rooted to the ground for the Ranger to be the turret, firing arrows off into the fray.

A Paladin should look to bolster their allies, so that they may help on the great holy mission they are on. Bringing thundering, magical hooves alongside them.

Now we want to hear from you. Will your Paladins bring aid for the party to ride into battle? What creatures would your characters hope this spell could conjure? Let us know in our discord server or in the comments below.

Adam Ray contributes much for adventurers here on Apotheosis Studios. As co-founder of fantasticuniverses.com, they write about card gaming and PC gaming to a corner of the internet he carved out themselves. On Youtube, they can be found game mastering for No Ordinary Heroes, or editing the antics on The Hostile Atmosphere. Find where they dwell by climbing their Linktree.